CppCast

de Rob Irving

The first podcast by C++ developers for C++ developers!

Episodios

Autonomous UAS with Brandon Duick and Billy Sisson

por Rob Irving

Rob and Jason are joined by Brandon Duick and Billy Sisson from Exyn Technologies. They first discuss the upcoming CppCon hybrid conference and a new tuple library for C++20. Then they talk to Brandon and Billy about the autonomous UAS/Drone software they work on at Exyn Technologies.

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Joedb with Remi Coulom

por Rob Irving

Rob and Jason are joined by Remi Coulom from Kayufu. They first discuss another blog posts about the ongoing ABI problems in C++ and another on common mistakes with comparison functions. Then they talk to Remi about Joedb, the Journal-Only Embedded Database.

 

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CoreCpp 2021 with Amir Kirsh and Avi Lachmish

por Rob Irving

Rob and Jason are joined by Amir Kirsh and Avi Lachmish from Incredibuild. They first discuss Idle, a new C++ framework, the September ISO mailing and an Algorithm Intuition Chart. Then they talk to Amir and Avi about the recent CoreCpp conference, Bjarne's keynote and other talks from the conference.

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  • Use code JetBrainsForCppCast during checkout atJetBrains.com for a 25% discount

 

Dart and Crafting Interpreters with Bob Nystrom

por Rob Irving

Rob and Jason are joined by Bob Nystrom from Google. They first discuss git commands explained via cats and an analysis of how Visual Studio 2022 could use all your RAM. Then they talk to Bob about some of the programming languages he's created, his two books 'Crafting Interpreters' and 'Game Programming Patterns' and his work on the Dart programming language at Google.

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  • Use code JetBrainsForCppCast during checkout atJetBrains.com for a 25% discount

 

Podcasting and Advocating with Phil Nash

por Rob Irving

Rob and Jason are joined by Phil Nash. They first discuss another C++ podcasts interview with Sean Parent and a blog post from Bungie on their process for creating coding guidelines. Then they talk to Phil Nash about his new role at Sonar Source, his podcasts, C++ On Sea and more.

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Learning C++ with Serenity with Linus Groh

por Rob Irving

Rob and Jason are joined by Linus Groh. They first discuss a new feature of Compiler Explorer and some ISO papers. Then they talk to Linus about his involvement in the Serenity project, learning C++ as he became a contributor.

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Insight Toolkit with Matt McCormick

por Rob Irving

Rob and Matt are joined by Matt McCormick from Kitware. They first discuss a blog post on using C++20 modules with GCC11 and Qt Multimedia support in Web Assembly. Then they talk to Matt about the history of Insight Toolkit, some of its applications and its role in the origin of CMake.

 

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Efficient Programming with Components with Justin Meiners

por Rob Irving

Rob and Matt are joined by Justin Meiners. They first talk about a big boost library update, and whether Valgrind is still useful compared to sanitizers. Then they talk to Justin Meiners about Alex Stepanov, his contribution to the STL and some of his courses that are still relevant to today's C++ programmers.

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Performance Tuning with Denis Bakhvalov

por Rob Irving

Rob and Matt are joined by Denis Bakhvalov. They first talk about building Minesweeper in C++ with SFML and a paper on throughput prediction on intel microarchitectures. Then they talk to Denis about his blog, book and video series focusing on C++ performance, and his vision of the future tooling and techniques of writing performant C++ code.

 

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STLab with Sean Parent and Dave Abrahams

por Rob Irving

Rob and Jason are joined by Sean Parent and Dave Abrahams. They first talk to Dave about his history with C++, Boost and the Swift programming language. Then they talk with Sean and Dave about Adobe's Software Technology Lab and their plans to focus on Concurrency in C++.

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HPX and DLA Future with Hartmut Kaiser and Mikael Simberg

por Rob Irving

Rob and Jason are joined by Hartmut Kaiser and Mikael Simberg. They first discuss some blog posts on returning multiple values from a function and C++ Ranges. Then they talk to Hartmut Kaiser and Mikael Simberg on the latest version of HPX, how easy it is to gain performance improvements with HPX, and DLA Futures, the Distributed Linear Algebra library built using HPX.

 

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Improving Performance with Ivica Bogosavljevic

por Rob Irving

Rob and Jason are joined by Ivica Bogosavljevic from Johny's Software Lab. They first talk about an open sourced 3d game engine and C++ documentation tools. Then they talk to Ivica Bogosavljevic from Johny's Software Lab where he writes about methods to improve performance in C++ applications.

 

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Tipi.build with Damien Buhl and Yannic Staudt

por Rob Irving

Rob and Jason are joined by Damien Buhl and Yannic Staudt from tipi.build. They first talk about a new text encoding library and whether const should be the default for variables. Then they talk about tipi.build, the Compiler-as-a-Service that understands C++ code and can build it without scripts.

 

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LFortran with Ondřej Čertík

por Rob Irving

Rob and Jason are joined by Ondřej Čertík from Los Alamos National Laboratory. They first talk about ISO Papers and Github's CoPilot AI programmer. Then they talk to Ondřej about LFortran, a modern LLVM based Fortran compiler that can compile Fortran code into C++.

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Regression Testing with Touca with Pejman Ghorbanzade

por Rob Irving

Rob and Jason are joined by Pejman Ghorbanzade. They first talk about changes to the format library to enable better compile time errors, and some conference news from CppCon, C++ on Sea and NDC TechTown. Then they talk to Pejman about Touca, a new tool he's created for continuous regression testing.

 

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Modernizing DOSBox with Patryk Obara

por Rob Irving

Rob and Jason are joined by Patryk Obara. They first talk about in Visual Studio 2019 and a Trip Report from Herb Sutter on the Summer ISO meeting. Then they talk to Patryk Obara about the dosbox project itself and the dosbox staging repository where he's been working to modernize dosbox.

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DAW JSON Link with Darrell Wright

por Rob Irving

Rob and Jason are joined by Darrell Wright. They first talk about a gameboy emulator written by Ben Smith and a new regression testing tool. Then they talk to Darrell Wright about DAW JSON Link, his JSON serialization library.

 

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Incredibuild in the Cloud with Dana Rochman and Amir Kirsh

por Rob Irving

Rob and Jason are joined by Dana Rochman and Amir Kirsh from Incredibuild. They first discuss conference news and a blog post from Andreas Kling. Then they talk to Dana and Amir about the latest from Incredibuild, including new support for accelerating builds in the cloud, and build caching.

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Spack with Todd Gamblin and Greg Becker

por Rob Irving

Rob and Jason are joined by Todd Gamblin and Greg Becker. They first discuss a documentation tool, a blog post about floating point numbers, and yet another post about ABI changes. Then they talk to Todd and Greg from Lawrence Livermore National Laboratory (LLNL) who both work on Spack, the populat open source package manager aimed at HPC.

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ABI Stability with Marshall clow

por Rob Irving

Rob and Jason are joined by Marshall Clow. They first discuss some bugs Microsoft found using ASAN in open source projects, and new libraries. Then they talk to Marshall Clow, longtime maintainer of libc++, on his perspective on the C++ ABI, and why stability is important.

 

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Djinni with Harald Achitz

por Rob Irving

Rob and Jason are joined by Harald Achitz. They first discuss performance updates for debug builds coming in the next version of Visual Studio. Then they talk about Djinni, the cross platform language binding generator tool initially developed by Dropbox that is now being supported by the C++ Mobile Development community.

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SonarSource Analysis Tools with Loïc Joly

por Rob Irving

Rob and Jason are joined by Loïc Joly from SonarSource. They first discuss compiler updates in GCC and MSVC as well as survey results of most used C++ features. Then they talk to Loïc about the SonarSource static analysis tools for C++, what sorts of bugs they discover, and what goes into creating a new analysis rule.

 

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Defer is better then Destructors with JeanHeyd Meneide

por Rob Irving

Rob and Jason are joined by JeanHeyd Meneide. They first discuss alternative operators in C++, upcoming virtual conferences and papers in the April ISO mailing. Then they talk to JeanHeyd about his work on the C and C++ committees, including embed, defer and more.

 

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ScummVM with Eugene Sandulenko

por Rob Irving

Rob and Jason are joined by Eugene Sandulenko. They first discuss the announcement of Visual Studio 2022 and Facebook open sourcing a new machine learning library. Then they talk to Eugene Sandulenko all about ScummVM, how the project got started and more.

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C++Builder with David Millington

por Rob Irving

Rob and Jason are joined by David Millington from Embarcadero. They first discuss a blog post on Thread Sanitizer and a very unique implementation of unique_ptr. Then they talk to David Millington from Embarcadero about C++ Builder, it's history and the state of the tool today. Including some of its extensions built into their version of Clang.

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Rigel Engine with Nikolai Wuttke

por Rob Irving

Rob and Jason are joined by Nikolai Wuttke. They first discuss a blog post series from Raymond Chen on coroutines and the upcoming pure virtual C++ conference. Then they talk to Nikolai Wuttke about Rigel Engine, a modern C++ reimplementation of Duke Nukem II.

 

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One Lone Coder with David Barr

por Rob Irving

Rob and Jason are joined by David Barr (aka javidx9). They first discuss Microsoft open sourcing calculator, an update to CMake and the March 2021 ISO Mailing. Then they talk to David about his YouTube channel, One Lone Coder, what inspired him to start it, and PixelGameEngine, the 2D game engine he works on with the One Lone Coder community.

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Freestanding Update with Ben Craig

por Rob Irving

Rob and Jason are joined by Ben Craig. They first discuss blog posts detailing how function call resolution works in C++ and algorithm selection. Then they talk to Ben Craig about his efforts with the C++ Freestanding proposal, what progress has been made, what still needs to be done, and more.

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Event Streaming with Alex Gallego

por Rob Irving

Rob and Jason are joined by Alex Gallego. They first discuss blog posts from Visual C++ on Intellisense updates and a tutorial for programming Starcraft AI. Then they talk to Alex Gallego about Red Panda, the event streaming platform written in C++ that's compatible with the Kafka API.

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Reducing Memory Allocations with Arnaud Desitter

por Rob Irving

Rob and Jason are joined by Arnaud Desitter. They first discuss blog posts on parameter passing, fuzzing and push_back vs emplace_back. Then they talk to Arnaud Desitter about his successes improving application performance by reducing memory allocations found using heaptrack.

 

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The Old New Thing with Raymon Chen

por Rob Irving

Rob and Jason are joined by Raymond Chen from Microsoft. They first talk about Herb Sutter's virtual ISO Plenary Trip Report and some new features voted into the C++23 draft. Then they talk to Raymond Chen from Microsoft about his career working on Windows and the Old New Thing blog.

 

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Vcpkg Registries with Nicole Mazzuca

por Rob Irving

Rob and Jason are joined by Nicole Mazzuca from Microsoft. They first talk about a differential equation library, and modules support in build2 and meson. Then they talk to Nicole from Microsoft's vcpkg team about some new features in vcpkg to enable teams to host their own libraries.

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High Frequency Trading with Carl Cook

por Rob Irving

Rob and Jason are joined by Carl Cook from Optiver. They first talk discuss an announcement from Khronos that SYCL 2020 has been released, and a blog post from Microsoft on updates to the Visual Studio Code C++ extension. Then they talk to Carl Cook from Optiver about how they use C++ to power everything they do.

 

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Going Cross Platform with Sebastian Theophil

por Rob Irving

Rob and Jason are joined by Sebastian Theophil from Think-Cell. They first talk discuss a blog post on building a 1 billion LOC project with the Threadripper 3990X and a browser extension for easily searching for C++ reference help. Then they talk to Sebastian about his teams efforts to port their Windows C++ codebase onto MacOS and some of the challenges they dealt with, as well as recent efforts to start porting some of the code into Web Assembly.

 

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